{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.yuuka.fp": {
      "initial_state": "hold",
      "states": {
        "draw": {
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "animations": [
           {
            "yuuka_fp_draw": "v.yuuka"
           }
          ],
          "transitions": [
            {
              "hold": "v.yuuka && q.any_animation_finished"
            },
            {
              "draw": "!v.yuuka"
            }
          ]
        },
        "hold": {
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "animations": [
           {
            "yuuka_fp_hold": "v.yuuka"
           }
          ],
          "transitions": [
            {
              "reload": "v.yuukaemp && q.mark_variant == 1"
            },
            {
              "reloadtac": "v.yuuka && q.mark_variant == 2"
            },
            {
              "inspect": "v.yuuka && q.all_animations_finished && !q.is_sneaking"
            },
            {
              "sprint": "v.yuuka && q.is_sprinting && !q.is_using_item"
            },
            {
              "hold": "v.yuuka && q.is_using_item"
            },
            {
              "draw": "!v.yuuka"
            }
          ]
        },
        "sprint": {
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "animations": [
           {
            "yuuka_fp_sprint": "v.yuuka"
           }
          ],
          "transitions": [
            {
              "hold": "v.yuuka && !q.is_sprinting"
            },
            {
              "hold": "v.yuuka && q.is_using_item"
            },
            {
              "reload": "v.yuukaemp && q.mark_variant == 1"
            },
            {
              "reloadtac": "v.yuuka && q.mark_variant == 2"
            },
            {
              "draw": "!v.yuuka"
            }
          ]
        },
        "inspect": {
          "animations": [
            {
              "yuuka_fp_inspect": "v.yuuka"
            }
          ],
          "transitions": [
            {
              "hold": "(v.yuuka && q.all_animations_finished) || (v.yuuka && q.is_using_item) || (v.yuuka && q.is_sneaking)"
            },
            {
              "draw": "!v.yuuka"
            },
            {
              "reloadtac": "v.yuuka && q.mark_variant == 2"
            }
          ]
        },
        "reload": {
          "animations": [
           {
            "yuuka_fp_reload": "v.yuuka"
            }
          ],
          "transitions": [
            {
              "hold": "v.yuuka && q.all_animations_finished"
            },
            {
              "draw": "!v.yuuka"
            }
          ]
        },
        "reloadtac": {
          "animations": [
           {
            "yuuka_fp_reload": "v.yuuka"
            }
          ],
          "transitions": [
            {
              "hold": "v.yuuka && q.all_animations_finished"
            },
            {
              "draw": "!v.yuuka"
            },
            {
              "hold": "v.yuukab && q.mark_variant != 2"
            }
          ]
        }
      }
    }
  }
}