item.new:torch_offhand=Torch OffHand item.new:soul_torch_offhand=Soul Torch OffHand item.new:redstone_torch_offhand=Redstone Torch OffHand item.new:sea_pickle_offhand=Sea Pickle OffHand item.stv:sdl_book_config=§l§5System Dynamic Ligth Config item.new:lantern_diamond_helmet=Lantern Diamond Helmet item.new:lantern_iron_helmet=Lantern Iron Helmet item.new:lantern_netherite_helmet=Lantern Netherite Helmet item.new:lantern_gold_helmet=Lantern Gold Helmet item.new:lantern_chainmain_helmet=Lantern Chainmail Helmet item.new:lantern_copper_helmet=Lantern Copper Helmet ## System Dynamic Light - Script UI system_dynamic_light.ui.main.title=§l§5System Dynamic Light system_dynamic_light.ui.main.body=§7Configure the addon or read detailed information about each option. system_dynamic_light.ui.main.settings=§l§2Settings\n§r§8Configure features system_dynamic_light.ui.main.information=§l§9Information\n§r§8Read option descriptions system_dynamic_light.ui.close=§l§cClose system_dynamic_light.ui.settings.title=§l§5Dynamic Light Settings system_dynamic_light.ui.information.title=§l§9Dynamic Light Information system_dynamic_light.ui.information.body=§7Select an option to read its complete explanation. system_dynamic_light.ui.back=§l§cBack system_dynamic_light.ui.main_menu=§l§5Main Menu system_dynamic_light.ui.current_setting=Current Setting: system_dynamic_light.message.settings_saved=§2[System Dynamic Light] §7Settings saved successfully. ## System Dynamic Light - Status system_dynamic_light.status.enabled=§2Enabled system_dynamic_light.status.disabled=§cDisabled system_dynamic_light.status.unknown=§cUnknown ## System Dynamic Light - Setting names system_dynamic_light.setting.enable_dynamic_light.name=Enable Dynamic Light system_dynamic_light.setting.offhand_light.name=Offhand Light system_dynamic_light.setting.helmet_light.name=Helmet Light system_dynamic_light.setting.preferred_light_source.name=Preferred Light Source system_dynamic_light.setting.offhand_activation_method.name=Placed Offhand Activation Method system_dynamic_light.setting.torch_placement.name=Offhand Torch Placement system_dynamic_light.setting.place_all_light_blocks.name=Offhand Place Light Blocks system_dynamic_light.setting.dropped_items.name=Dropped Item Lights system_dynamic_light.setting.maximum_dropped_lights.name=Maximum Dropped Items Light system_dynamic_light.setting.entity_lighting.name=Entity Lighting system_dynamic_light.setting.item_information.name=Item Information system_dynamic_light.setting.dimension_settings.name=Dimension Settings ## System Dynamic Light - Options system_dynamic_light.option.disabled=Disabled system_dynamic_light.option.brightest_available=Brightest Available system_dynamic_light.option.original_priority=Original Priority system_dynamic_light.option.prefer_helmet=Prefer Helmet system_dynamic_light.option.prefer_offhand=Prefer Offhand system_dynamic_light.option.prefer_main_hand=Prefer Main Hand system_dynamic_light.option.use_item=Use Item system_dynamic_light.option.sneak_use_item=Sneak + Use Item system_dynamic_light.option.sneak_hit=Sneak + Hit system_dynamic_light.option.torches_only=Torches Only system_dynamic_light.option.torches_and_lanterns=Torches and Lanterns system_dynamic_light.option.all_placeable_lights=All Placeable Lights system_dynamic_light.option.lights_10=10 Lights system_dynamic_light.option.lights_25=25 Lights system_dynamic_light.option.lights_50=50 Lights system_dynamic_light.option.unlimited=Unlimited system_dynamic_light.option.burning_entities_only=Burning Entities Only system_dynamic_light.option.natural_glowing_mobs_only=Natural Glowing Mobs Only system_dynamic_light.option.all_supported_entities=All Supported Entities system_dynamic_light.option.light_level_only=Light Level Only system_dynamic_light.option.full_information=Full Information system_dynamic_light.option.overworld_only=Overworld Only system_dynamic_light.option.overworld_nether=Overworld + Nether system_dynamic_light.option.overworld_end=Overworld + The End system_dynamic_light.option.all_dimensions=All Dimensions ## System Dynamic Light - Setting descriptions system_dynamic_light.setting.enable_dynamic_light.description=Master control for the entire addon.\n\n§2Enabled: §7All dynamic lighting features work normally.\n\n§cDisabled: §7Dynamic lights, automatic offhand activation and special placement are disabled. system_dynamic_light.setting.offhand_light.description=Controls light produced by supported items in the offhand.\n\n§2Enabled: §7Supported offhand items produce dynamic light.\n\n§cDisabled: §7Offhand items do not produce dynamic light. system_dynamic_light.setting.helmet_light.description=Controls light produced by compatible lantern helmets.\n\n§2Enabled: §7Compatible helmets produce level 15 light.\n\n§cDisabled: §7The helmets can be worn, but do not produce light. system_dynamic_light.setting.preferred_light_source.description=Controls which player light source has priority.\n\n§5Brightest Available: §7Uses the source with the highest light level.\n\n§5Original Priority: §7Uses Helmet, then Offhand, then Main Hand.\n\n§5Prefer Helmet / Offhand / Main Hand: §7Prioritizes the selected source. If it is unavailable, the brightest remaining source is used. system_dynamic_light.setting.offhand_activation_method.description=Controls how supported light items are moved automatically to an empty offhand.\n\n§cDisabled: §7It cannot be placed on the second hand.\n\n§5Use Item: §7Use a supported item while looking at the air.\n\n§5Sneak + Use Item: §7Sneak and use a supported item while looking at the air. system_dynamic_light.setting.torch_placement.description=Controls how a compatible light block is placed from the offhand.\n\n§cDisabled: §7Special offhand placement is disabled.\n\n§5Sneak + Hit: §7Sneak and hit a block.\n\n§5Sneak + Interact: §7Sneak and interact with a block. system_dynamic_light.setting.place_all_light_blocks.description=Controls which supported offhand items can use special placement.\n\n§5Torches Only: §7Only items containing 'torch'.\n\n§5Torches and Lanterns: §7Items containing 'torch' or 'lantern'.\n\n§5All Placeable Lights: §7Every supported item that has a valid block version. system_dynamic_light.setting.dropped_items.description=Controls light produced by supported items dropped on the ground.\n\n§2Enabled: §7Supported dropped items produce dynamic light.\n\n§cDisabled: §7Dropped items do not produce dynamic light. system_dynamic_light.setting.maximum_dropped_lights.description=Controls the maximum number of dropped item lights processed in each dimension.\n\n§510 / 25 / 50 Lights: §7Only the nearest selected amount is processed.\n\n§cUnlimited: §7All supported dropped items are processed and performance may be affected. system_dynamic_light.setting.entity_lighting.description=Controls dynamic lighting produced by living entities.\n\n§cDisabled: §7Entities do not produce light.\n\n§5Burning Entities Only: §7Only entities currently on fire produce light.\n\n§5Natural Glowing Mobs Only: §7Blazes, Magma Cubes and Glow Squids produce light.\n\n§5All Supported Entities: §7Both burning entities and natural glowing mobs produce light. system_dynamic_light.setting.item_information.description=Controls the information added to supported item lore.\n\n§cDisabled: §7Removes System Dynamic Lights information.\n\n§5Light Level Only: §7Shows only the light level.\n\n§5Full Information: §7Shows the light level and usage instructions. system_dynamic_light.setting.dimension_settings.description=Controls the dimensions where dynamic lighting works.\n\n§5Overworld Only: §7Only the Overworld.\n\n§5Overworld + Nether: §7The Overworld and Nether.\n\n§5Overworld + The End: §7The Overworld and The End.\n\n§5All Dimensions: §7The Overworld, Nether and The End. ## System Dynamic Light - Item lore system_dynamic_light.lore.marker=§r§d[System Dynamic Lights]§r system_dynamic_light.lore.light_level=§5Light Level: §7%s system_dynamic_light.lore.underwater=§9You can use it underwater system_dynamic_light.lore.move_to_offhand=§cUse the item to switch to the offhand