
{
  "format_version": "1.10.0",
  "minecraft:attachable": {
    "description": {
      "identifier": "addon:asvalm",
      "materials": {
        "default": "entity_alphatest",
        "kalik": "slime_outer",
        "steklo": "spider"
      },
      "textures": {
        "default": "textures/guns/ussr/asvalm",
        "kalik": "textures/guns/m68",
        "steklo": "textures/guns/m68_steklo"
      },
      "geometry": {
        "default":  "geometry.asvalm",
        "kalik":  "geometry.asvalm_kalik",
        "steklo":  "geometry.asvalm_steklo"
      },
      "scripts": {
        "pre_animation": [
           "v.main_hand = c.item_slot == 'main_hand';",
           "v.asvalm = c.item_slot == 'main_hand';",
           "v.fire = q.main_hand_item_use_duration > 0.0f;"
        ],
        "animate": [
          {"asvalm_controller": "c.is_first_person"},
          {"asvalm_fire_controller": "variable.asvalm && variable.is_first_person"}

        ]
      },
      "animations": {
        "asvalm_controller": "controller.animation.asvalm",
        "asvalm_fire_controller": "controller.animation.asvalm_fire",
        "asvalm_shoot": "animation.asvalm_shoot",
        "asvalm_aim": "animation.asvalm_aim",
        "asvalm_reload": "animation.asvalm_reload_item"
      },
      "render_controllers": [ "controller.render.crossbow","controller.render.kalik","controller.render.kalik_steklo" ]
    }
  }
}