{
	"format_version": "1.12.0",
	"minecraft:geometry": [
		{
			"description": {
				"identifier": "geometry.m433",
				"texture_width": 4,
				"texture_height": 4,
				"visible_bounds_width": 4,
				"visible_bounds_height": 4,
				"visible_bounds_offset": [0, 1, 0]
			},
			"bones": [
				{
					"name": "rightArmgun",
					"pivot": [-5, 22, 0]
				},
				{
					"name": "head",
					"pivot": [0, 0, 0]
				},
				{
					"name": "vog2",
					"parent": "head",
					"pivot": [0, -0.00625, 0.0125],
					"rotation": [0, 0, 45],
					"cubes": [
						{
							"origin": [-0.35156, -0.40469, -0.6164],
							"size": [0.75, 0.75, 0.9375],
							"uv": {
								"north": {"uv": [0, 2], "uv_size": [0.75, 0.75]},
								"east": {"uv": [0, 0], "uv_size": [1, 0.75]},
								"south": {"uv": [2, 0], "uv_size": [0.75, 0.75]},
								"west": {"uv": [0, 1], "uv_size": [1, 0.75]},
								"up": {"uv": [1, 0], "uv_size": [0.75, 1]},
								"down": {"uv": [1, 2], "uv_size": [0.75, -1]}
							}
						}
					]
				}
			]
		}
	]
}